SeExpr
|
Typedefs | |
using | style = "margin-left: 40px |
Functions | |
< br > | pow ($a, 0.5)+$b< br >< br ></div > External variables can also be overridden by local assignment.  |
fbm (vnoise($P)+$P/4)< br ></div >< br >< h4 >< a name | |
constrain x to range[lo, hi] < br >< br > float< b > | compress</b > (float x, float lo, float hi)  |
< divstyle="margin-left:40px;"> Compress the dynamic range from[0..1] to[lo..hi]< br > </div > float< b > | expand</b > (float x, float lo, float hi)< div style |
the contrast is increased< br > </div > float< b > | invert</b > (float x)-Invert the value.  |
Defined as x< br >< br > float< b > | remap</b > (float x, float source, float range, float falloff, int interp)< br >< div style |
The shift will be scaled back for values between zero and one< br ></div > color< b > | midhsi</b > (color x, float h, float s, float i, float map, float falloff=1, int interp=0)< br >< div style |
The default falloff and interp values result in no remapping < br ></div >< br > color< b > | rgbtohsl</b > (color rgb)< br > color< b >hsltorgb</b >(color hsl)< br >< div style |
< br > HSL is | Lightness (all in range[0..1])< br > These functions have also been extended to support rgb and hsl values outside of the range[0..1] in a reasonable way.  |
For any rgb or hsl | value (except for negative s values) |
For any rgb or hsl the conversion is well defined and reversible< br ></div >< br > float< b > | bias</b > (float x, float b)< div style |
Defined as | pow (x, log(b)/log(0.5)).< br ></div > float< b >gamma</b >(float x |
Defined as float g | pow (x, 1/g)< br >< br > float< b >fit</b >(float x |
Defined as float g float float float float b2< divstyle="margin-left:40px;"> Linear remapping of[a1..x..b1] to[a2..x..b2]< br ></div > float< b > | mix</b > (float a, float b, float alpha)< div style |
Defined as a *alpha b *alpha < br ></div >< br > float< b > | boxstep</b > (float x, float a)< br > float< b >gaussstep</b >(float x |
Defined as a *alpha b *alpha < br ></div >< br > float< b > float float b< br > float< b > | linearstep</b > (float x, float a, float b)< br > float< b >smoothstep</b >(float x |
b (or x >a in the case of boxstep).  | |
gausstep is has a sharper transition near one and a softer transition near zero whereas smoothstep is has a medium softness near both one and zero< br ></div >< br > < h4 >< aname="Noise_Functions"> </a > Noise Functions</h4 > float< b > | rand</b > ([float min, float max], [float seed])< br >< div style |
Any number of seeds may be given and the result will be a random function based on all the seeds< br ></div > float < b > | cellnoise</b > (vector v) float< b >cellnoise1</b >(float x)< br > float< b >cellnoise2</b >(float x |
Any number of seeds may be given and the result will be a random function based on all the seeds< br ></div > float < b > float y< br > float< b > | cellnoise3</b > (float x, float y, float z)< br > color< b >ccellnoise</b >(vector v)-color cellnoise< br >< div style |
This is the same as the prman cellnoise function< br ></div > < br > float< b > | noise</b > (vector v)< br > float< b >noise</b >(float x |
This is the same as the prman cellnoise function< br ></div > < br > float< b > float y< br > float< b > | noise</b > (float x, float y, float z)< br > float< b >noise</b >(float x |
This is the same as the prman cellnoise function< br ></div > < br > float< b > float y< br > float< b > float float float w< br > color< b > | cnoise</b > (vector v)-color noise< br > float< b >snoise</b >(vector v)-signed noise w/range-1 to 1.< br > vector< b >vnoise</b >(vector v)-signed vector noise< br > color< b >cnoise4</b >(vector v |
This is the same as the prman cellnoise function< br ></div > < br > float< b > float y< br > float< b > float float float w< br > color< b > float t color noise< br > float< b > | snoise4</b > (vector v, float t)-signed noise w/range-1 to 1.< br > vector< b >vnoise4</b >(vector v |
This is the same as the prman cellnoise function< br ></div > < br > float< b > float y< br > float< b > float float float w< br > color< b > float t color noise< br > float< b > float t signed vector noise < br > float< b > | pnoise</b > (vector v, vector period)-periodic noise< br >< div style |
This is Ken Perlin s original noise function< br ></div > < br > float< b > | perlin</b > (vector v)< br > color< b >cperlin</b >(vector v)-color noise< br > float< b >sperlin</b >(vector v)-signed noise w/range-1 to 1.< br > vector< b >vperlin</b >(vector v)-signed vector noise< br >< div style |
The< i > gain</i > controls how much each frequency is scaled relative to the previous frequency< br ></div > < br > float< b > | turbulence</b > (vector v, int octaves = 6, float lacunarity = 2, float gain = 0.5)< br > color< b >cturbulence</b >(vector v |
< br > vector< b > | vturbulence</b > (vector v, int octaves = 6, float lacunarity = 2, float gain = 0.5)< br >< div style |
This gives a more billowy appearance< br ></div >< br > < br > float< b > | voronoi</b > (vector v, int type = 1, float jitter = 0.5, float fbmScale = 0, int fbmOctaves = 4, float fbmLacunarity = 2, float fbmGain = 0.5)< br > color< b >cvoronoi</b >(vector v |
< br > vector< b > | pvoronoi</b > (vector v, float jitter = 0.5, float fbmScale = 0, int fbmOctaves = 4, float fbmLacunarity = 2, float fbmGain = 0.5)< br >< div style |
The jitter param controls how irregular the pattern | is (jitter=0 is like ordinary cellnoise).  |
When fbmScale is | zero (the default) |
</div >< br >< h4 >< aname="Selection_Functions"> </a > Selection Functions</h4 > int< b > | cycle</b > (int index, int loRange, int hiRange)< br >< div style |
The result is computed | as (loRange+value%(hiRange-loRange+1)).< br ></div >< br > int< b >pick</b >(float index |
The result is computed int int < br >< divstyle="margin-left:40px;"> Picks values randomly between loRange and hiRange based on supplied | index (which is automatically hashed).  |
Any weights not supplied are assumed to be< br >< br ></div > float< b > | choose</b > (float index, float choice1, float choice2, [...])< br >< div style |
< i > references a file named noise map tx</i >< br ></li > < li > | map ( 'fenceColor-%04d.tx', 12)  |
< i > references a file named fenceColor tx</i ></li >< li > | map ( 'map-%d.tx', $objectId)  |
< i > builds the filename based on the object Id</i > </li >< li > | map ( 'map-%d.tx', cycle($objectId, 10, 20))  |
< i > cycles through maps through based on object Id</i > </li >< li > | map ( 'map-%d.tx', pick($objectId, 10, 20))  |
If a scalar is used in a vector it is replicated into the three | components (e.g.0.5 becomes[0.5, 0.5, 0.5]).  |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > | curve</b > (float param, float pos0, color val0, int interp0, float pos1, color val1, int interp1,[...])< br > Interpolates color ramp given by control points at 'param'.Control points are specified by triples of parameters pos_i |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are | monotone (non-oscillating) spline</p >< p > float< b >curve</b >(float param |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int< br > Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are float float float float < br > Interpolates a set of values to the parameter specified where yn are distributed evenly from[0...1] </p >< h4 >< aname="Misc_Functions"> </a > Misc Functions</h4 >< p > void< b > | printf</b > (string format,[param0, param1,...])< br > Prints a string to stdout that is formatted as given.Formatting parameters possible are%f for float(takes first component of vector argument) or%v for vector.For example if you wrote printf("test %f %v" |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int< br > Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are float float float float < br > Interpolates a set of values to the parameter specified where yn are distributed evenly from[0...1] </p >< h4 >< aname="Misc_Functions"> </a > Misc Functions</h4 >< p > void< b > you would get test[4, 5, 6] </p >< h4 >< aname="Operators"> </a > | Operators (listed in decreasing precedence)</h4 >< table cellpadding |
e g $P[0]</td ></tr >< tr > < td >< b ></b ></td >< td > | exponentiation (same as pow function)</td ></tr >< tr >< td >< b >!</b ></td >< td >logical NOT</td ></tr >< tr >< td >< b >~</b ></td >< td >inversion(i.e.~$A gives the same result as 1-$A)</td ></tr >< tr >< td >< b > *  |
</b ></td >< td > | modulus (same as fmod function)</td ></tr >< tr >< td >< b >+  |
contrast (.7)-> | |
clamp (0.2, 0.8)< br > $u   | |
hsi (20, 1.2, 1, $Cs -> gamma(1.2))</td ></tr ></tbody ></table >< br >< h4 >< a name | |
Variables | |
<!--CopyrightDisneyEnterprises, Inc.Allrightsreserved.LicensedundertheApacheLicense, Version2.0(the"License");youmaynotusethisfileexceptincompliancewiththeLicenseandthefollowingmodificationtoit:Section6Trademarks.deletedandreplacedwith:6.Trademarks.ThisLicensedoesnotgrantpermissiontousethetradenames, trademarks, servicemarks, orproductnamesoftheLicensoranditsaffiliates, exceptasrequiredforreproducingthecontentoftheNOTICEfile.YoumayobtainacopyoftheLicenseathttp:--> < h3 > Shader XGen Paint3d Expressions</h3 >< ul >< li > < ahref="#Variables"> Variables</a ></li >< li > < ahref="#Color_Masking_and_Remapping_Functions"> | Color |
<!--CopyrightDisneyEnterprises, Inc.Allrightsreserved.LicensedundertheApacheLicense, Version2.0(the"License");youmaynotusethisfileexceptincompliancewiththeLicenseandthefollowingmodificationtoit:Section6Trademarks.deletedandreplacedwith:6.Trademarks.ThisLicensedoesnotgrantpermissiontousethetradenames, trademarks, servicemarks, orproductnamesoftheLicensoranditsaffiliates, exceptasrequiredforreproducingthecontentoftheNOTICEfile.YoumayobtainacopyoftheLicenseathttp:--> < h3 > Shader XGen Paint3d Expressions</h3 >< ul >< li > < ahref="#Variables"> Variables</a ></li >< li > < ahref="#Color_Masking_and_Remapping_Functions"> | Masking |
< br > | $a = noise($P) |
< br > | $b = noise($a * 1) |
This can be useful to scale the noise frequency for | instance |
< br > | $P = $P * 10 |
For c from | to |
For c from the contrast is decreased & | nbsp |
For c & | gt =  |
When x is within< i > range</i > of | source |
The falloff shape is controlled by< i > interp</i > Numeric values or named constants may be | used |
int< b > | linear</b > |
int< b > | smooth</b > |
int< b > | gaussian</b > |
At the mid | point |
At | |
the full shift | happens |
the full shift and | at |
< br > HSL is | Hue |
< br > HSL is | Saturation |
pulling the curve up and values & | lt |
Defined as float g float | a1 |
Defined as float g float float | b1 |
Defined as float g float float float | a2 |
Defined as a *alpha b *alpha < br ></div >< br > float< b > float | a |
Between a and | b |
Intuitively | |
This is the same as the prman cellnoise function< br ></div > < br > float< b > float y< br > float< b > float | y |
This is the same as the prman cellnoise function< br ></div > < br > float< b > float y< br > float< b > float float | z |
The remaining params are the same as for the fbm function < br > Voronoi types | through |
The result is computed int | loRange |
The result is computed int int | hiRange |
< i > picks maps through randomly based on object Id</i > < br ></li ></ul >< br >< h4 > < aname="General_Math_Functions"> </a > General Math Functions and Constants< br ></h4 > float< b > | PI</b > |
If a scalar is used in a vector | context |
For< b > | pick |
For< b ></b >< b > | choose |
For< b ></b >< b ></b >< b > | cycle |
For< b ></b >< b ></b >< b > </b >< b > | spline |
For< b ></b >< b ></b >< b > </b >< b ></b > | etc |
For< b ></b >< b ></b >< b > </b >< b ></b > will work just fine with vectors< br >< br > Arithmetic operators such | as |
For | example |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > | val_i |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are | none |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are | linear |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are | smooth |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float | pos0 |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float | val0 |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int | interp0 |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float | pos1 |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float | val1 |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int | interp1 |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int< br > Interpolates a ramp defined by control points at param Control points are specified by triples of parameters | pos_i |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int< br > Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are float | y1 |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int< br > Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are float float | y2 |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int< br > Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are float float float | y3 |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 > < aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int< br > Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are float float float float | y4 |
< b ></b >< br >< b ></b ></td > < td > vector constructor< br > vector component access n must | be |
</b ></td >< td > | multiply |
</b ></td >< td > | divide |
</b ></td >< td > | add |
</b ></td >< td > | equality =  |
</b ></td >< td > inequality </td ></tr >< tr >< td >< b > & | amp |
__pad0__ | |
__pad1__ | |
</b ></td >< td > apply The function on the right of the arrow is applied to the expression on the left< br > | Examples |
For a multi line | expression |
using style = "margin-left: 40px |
Definition at line 70 of file userdoc.txt.
For any rgb or hsl the conversion is well defined and reversible<br></div><br> float<b> bias</b > | ( | float | x, |
float | b | ||
) |
Any number of seeds may be given and the result will be a random function based on all the seeds<br></div> float<b> float y<br> float<b> cellnoise3</b > | ( | float | x, |
float | y, | ||
float | z | ||
) |
Any number of seeds may be given and the result will be a random function based on all the seeds<br></div> float<b> cellnoise</b > | ( | vector | v | ) |
Any weights not supplied are assumed to be<br><br></div> float<b> choose</b > | ( | float | index, |
float | choice1, | ||
float | choice2 | ||
) |
clamp | ( | 0. | 2, |
0. | 8 | ||
) |
This is the same as the prman cellnoise function<br></div><br> float<b> float y<br> float<b> float float float w<br> color<b> cnoise</b > | ( | vector | v | ) |
If a scalar is used in a vector it is replicated into the three components | ( | e.g.0.5 | becomes[0.5, 0.5, 0.5] | ) |
Referenced by DeepWaterScene::flowDirectionChanged().
contrast | ( | . | 7 | ) |
For applying the gamma function to a map adjusts the gamma of all three color channels<br><br><h4><aname="Curve_Functions"></a> Curve Functions</h4><p> Interpolation of parameter values to a set of control points is governed by the following functions</p><p> color<b> curve</b > | ( | float | param, |
float | pos0, | ||
color | val0, | ||
int | interp0, | ||
float | pos1, | ||
color | val1, | ||
int | interp1 | ||
) |
</div><br><h4><aname="Selection_Functions"></a> Selection Functions</h4> int<b> cycle</b > | ( | int | index, |
int | loRange, | ||
int | hiRange | ||
) |
<divstyle="margin-left:40px;"> Compress the dynamic range from [0..1] to [lo..hi]<br></div> float<b> expand</b > | ( | float | x, |
float | lo, | ||
float | hi | ||
) |
fbm | ( | vnoise($P)+$P/ | 4 | ) |
The result is computed int int<br><divstyle="margin-left:40px;"> Picks values randomly between loRange and hiRange based on supplied index | ( | which is automatically | hashed | ) |
Referenced by SeExpr2::CellNoise(), ColorSwatchEditable::change(), ExprGrapherView::clear(), ExprColorWidget::ExprColorWidget(), ExprTreeFilterModel::filterAcceptsRow(), SeDeepWater< T >::fromIndex(), SeExpr2::Curve< T >::getChannelValue(), SeExpr2::Curve< T >::getLowerBoundCV(), SeExpr2::Curve< T >::getValue(), SeDeepWater< T >::getValue(), SeExpr2::hashReduce(), SeExpr2::hashReduceChar(), ExprHighlighter::highlightBlock(), ExprColorSwatchWidget::internalSwatchChanged(), ExprTextEdit::keyPressEvent(), ExprShortTextEdit::keyPressEvent(), SeExpr2::ExprVarEnv::merge(), SeExpr2::noiseHelper(), SeExpr2::pick(), ColorSwatchEditable::remove(), CCurveScene::removePoint(), CurveScene::removePoint(), ExprBrowser::selectPath(), and ExprGrapherView::update().
The jitter param controls how irregular the pattern is | ( | jitter | = 0 is like ordinary cellnoise | ) |
<br> HSL is Lightness | ( | all in | range[0..1] | ) |
Defined as a* alpha b* alpha<br></div><br> float<b> float float b<br> float<b> linearstep</b > | ( | float | x, |
float | a, | ||
float | b | ||
) |
<i> references a file named noise map tx</i><br></li><li> map | ( | 'fenceColor-%04d.tx' | , |
12 | |||
) |
<i> references a file named fenceColor tx</i></li><li> map | ( | 'map-%d.tx' | , |
$objectId | |||
) |
<i> builds the filename based on the object Id</i></li><li> map | ( | 'map-%d.tx' | , |
cycle($objectId, 10, 20) | |||
) |
<i> cycles through maps through based on object Id</i></li><li> map | ( | 'map-%d.tx' | , |
pick($objectId, 10, 20) | |||
) |
The shift will be scaled back for values between zero and one<br></div> color<b> midhsi</b > | ( | color | x, |
float | h, | ||
float | s, | ||
float | i, | ||
float | map, | ||
float | falloff = 1 , |
||
int | interp = 0 |
||
) |
Defined as float g float float float float b2<divstyle="margin-left:40px;"> Linear remapping of [a1..x..b1] to [a2..x..b2]<br></div> float<b> mix</b > | ( | float | a, |
float | b, | ||
float | alpha | ||
) |
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 >< aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int< br > Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are monotone | ( | non- | oscillating | ) |
This is the same as the prman cellnoise function<br></div><br> float<b> float y<br> float<b> noise</b > | ( | float | x, |
float | y, | ||
float | z | ||
) |
For applying the gamma function to a map adjusts the gamma of all three color channels<br><br><h4><aname="Curve_Functions"></a> Curve Functions</h4><p> Interpolation of parameter values to a set of control points is governed by the following functions</p><p> color<b> and interp_i Interpolation codes are float float int float float int<br> Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are float float float float<br> Interpolates a set of values to the parameter specified where yn are distributed evenly from [0...1]</p><h4><aname="Misc_Functions"></a> Misc Functions</h4><p> void<b> you would get test [4,5,6]</p><h4><aname="Operators"></a> Operators | ( | listed in decreasing | precedence | ) |
This is the same as the prman cellnoise function<br></div><br> float<b> float y<br> float<b> float float float w<br> color<b> float t color noise<br> float<b> float t signed vector noise<br> float<b> pnoise</b > | ( | vector | v, |
vector | period | ||
) |
<br> pow | ( | $a, | |
0. | 5 | ||
) |
For applying the gamma function to a map adjusts the gamma of all three color channels<br><br><h4><aname="Curve_Functions"></a> Curve Functions</h4><p> Interpolation of parameter values to a set of control points is governed by the following functions</p><p> color<b> and interp_i Interpolation codes are float float int float float int<br> Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are float float float float<br> Interpolates a set of values to the parameter specified where yn are distributed evenly from [0...1]</p><h4><aname="Misc_Functions"></a> Misc Functions</h4><p> void<b> printf</b > | ( | string | format | ) |
<br> vector<b> pvoronoi</b > | ( | vector | v, |
float jitter | = 0.5 , |
||
float fbmScale | = 0 , |
||
int fbmOctaves | = 4 , |
||
float fbmLacunarity | = 2 , |
||
float fbmGain | = 0.5 |
||
) |
gausstep is has a sharper transition near one and a softer transition near zero whereas smoothstep is has a medium softness near both one and zero<br></div><br><h4><aname="Noise_Functions"></a> Noise Functions</h4> float<b> rand</b > | ( | ) |
Defined as x<br><br> float<b> remap</b > | ( | float | x, |
float | source, | ||
float | range, | ||
float | falloff, | ||
int | interp | ||
) |
The default falloff and interp values result in no remapping<br></div><br> color<b> rgbtohsl</b > | ( | color | rgb | ) |
This is the same as the prman cellnoise function<br></div><br> float<b> float y<br> float<b> float float float w<br> color<b> float t color noise<br> float<b> snoise4</b > | ( | vector | v, |
float | t | ||
) |
The<i> gain</i> controls how much each frequency is scaled relative to the previous frequency<br></div><br> float<b> turbulence</b > | ( | vector | v, |
int octaves | = 6 , |
||
float lacunarity | = 2 , |
||
float gain | = 0.5 |
||
) |
For any rgb or hsl value | ( | except for negative s | values | ) |
Referenced by ColorSwatchEditable::change(), SeExpr2::ExprCurveAssignSpec< T >::ExprCurveAssignSpec(), ExprColorSwatchWidget::internalSwatchChanged(), ExprSlider::paintEvent(), SeContext::setParameter(), SeExpr2::Context::setParameter(), ExprColorFrame::setValue(), ExprCSwatchFrame::setValue(), NumberControl::setValue(), VectorControl::setValue(), and ExprGrapherView::update().
This gives a more billowy appearance<br></div><br><br> float<b> voronoi</b > | ( | vector | v, |
int type | = 1 , |
||
float jitter | = 0.5 , |
||
float fbmScale | = 0 , |
||
int fbmOctaves | = 4 , |
||
float fbmLacunarity | = 2 , |
||
float fbmGain | = 0.5 |
||
) |
<br> vector<b> vturbulence</b > | ( | vector | v, |
int octaves | = 6 , |
||
float lacunarity | = 2 , |
||
float gain | = 0.5 |
||
) |
When fbmScale is zero | ( | the | default | ) |
<br> $a = noise($P) |
Definition at line 71 of file userdoc.txt.
Definition at line 72 of file userdoc.txt.
<br> $P = $P * 10 |
Definition at line 79 of file userdoc.txt.
__pad0__ |
Definition at line 544 of file userdoc.txt.
__pad1__ |
Definition at line 548 of file userdoc.txt.
Definition at line 174 of file userdoc.txt.
Referenced by SeExpr2::gaussstep(), SeExpr2::linearstep(), SeExpr2::remap(), and SeExpr2::smoothstep().
Defined as float g float a1 |
Definition at line 162 of file userdoc.txt.
Referenced by SeExpr2::fit().
Defined as float g float float float a2 |
Definition at line 162 of file userdoc.txt.
</b></td><td> add |
Definition at line 524 of file userdoc.txt.
& amp |
Definition at line 531 of file userdoc.txt.
For<b></b><b></b><b></b><b></b> will work just fine with vectors<br><br> Arithmetic operators such as |
Definition at line 463 of file userdoc.txt.
At |
Definition at line 136 of file userdoc.txt.
the full shift and at |
Definition at line 136 of file userdoc.txt.
b |
Definition at line 180 of file userdoc.txt.
Referenced by SeExpr2::gaussstep(), SeExpr2::linearstep(), SeExpr2::remap(), SeExpr2::smoothstep(), and VectorControl::updateControl().
Defined as float g float float b1 |
Definition at line 162 of file userdoc.txt.
Definition at line 504 of file userdoc.txt.
Definition at line 463 of file userdoc.txt.
<!--CopyrightDisneyEnterprises,Inc.Allrightsreserved.LicensedundertheApacheLicense,Version2.0(the"License");youmaynotusethisfileexceptincompliancewiththeLicenseandthefollowingmodificationtoit:Section6Trademarks.deletedandreplacedwith:6.Trademarks.ThisLicensedoesnotgrantpermissiontousethetradenames,trademarks,servicemarks,orproductnamesoftheLicensoranditsaffiliates,exceptasrequiredforreproducingthecontentoftheNOTICEfile.YoumayobtainacopyoftheLicenseathttp:--><h3> Shader XGen Paint3d Expressions</h3><ul><li><ahref="#Variables"> Variables</a></li><li><ahref="#Color_Masking_and_Remapping_Functions"> Color |
Definition at line 21 of file userdoc.txt.
Definition at line 456 of file userdoc.txt.
Referenced by ExprBrowser::getExpressionDirs(), SeContext::global(), SeExpr2::Context::global(), SeContext::setParent(), and SeExpr2::Context::setParent().
</b></td><td> divide |
Definition at line 520 of file userdoc.txt.
Definition at line 531 of file userdoc.txt.
For< b ></b >< b ></b >< b ></b >< b ></b > will work just fine with vectors< br >< br > Arithmetic operators such etc |
Definition at line 463 of file userdoc.txt.
For example |
Definition at line 466 of file userdoc.txt.
</b></td><td> apply The function on the right of the arrow is applied to the expression on the left<br> Examples |
Definition at line 552 of file userdoc.txt.
For a multi line expression |
Definition at line 571 of file userdoc.txt.
Referenced by ExprHighlighter::highlightBlock().
Definition at line 119 of file userdoc.txt.
& gt =  |
Definition at line 101 of file userdoc.txt.
the full shift happens |
Definition at line 136 of file userdoc.txt.
The result is computed int int hiRange |
Definition at line 322 of file userdoc.txt.
Referenced by SeExpr2::pick().
<br> HSL is Hue |
Definition at line 147 of file userdoc.txt.
For instance |
Definition at line 78 of file userdoc.txt.
For applying the gamma function to a map adjusts the gamma of all three color channels<br><br><h4><aname="Curve_Functions"></a> Curve Functions</h4><p> Interpolation of parameter values to a set of control points is governed by the following functions</p><p> color<b> and interp_i Interpolation codes are float float int interp0 |
Definition at line 479 of file userdoc.txt.
For applying the gamma function to a map adjusts the gamma of all three color channels<br><br><h4><aname="Curve_Functions"></a> Curve Functions</h4><p> Interpolation of parameter values to a set of control points is governed by the following functions</p><p> color<b> and interp_i Interpolation codes are float float int float float int interp1 |
Definition at line 479 of file userdoc.txt.
Intuitively |
Definition at line 183 of file userdoc.txt.
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 >< aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int< br > Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are linear |
Definition at line 476 of file userdoc.txt.
Definition at line 117 of file userdoc.txt.
The result is computed int loRange |
Definition at line 322 of file userdoc.txt.
Referenced by SeExpr2::pick().
$u & lt |
Definition at line 157 of file userdoc.txt.
<!--CopyrightDisneyEnterprises,Inc.Allrightsreserved.LicensedundertheApacheLicense,Version2.0(the"License");youmaynotusethisfileexceptincompliancewiththeLicenseandthefollowingmodificationtoit:Section6Trademarks.deletedandreplacedwith:6.Trademarks.ThisLicensedoesnotgrantpermissiontousethetradenames,trademarks,servicemarks,orproductnamesoftheLicensoranditsaffiliates,exceptasrequiredforreproducingthecontentoftheNOTICEfile.YoumayobtainacopyoftheLicenseathttp:--><h3> Shader XGen Paint3d Expressions</h3><ul><li><ahref="#Variables"> Variables</a></li><li><ahref="#Color_Masking_and_Remapping_Functions"> Masking |
Definition at line 21 of file userdoc.txt.
</b></td><td> multiply |
Definition at line 520 of file userdoc.txt.
For a multi line each line may have its own comment< br >< br >< h4 >< aname="Custom_Plugins"></a > Custom Plugins</h4 > Custom fuctions may be written in C and loaded as one or more dynamic plugins & nbsp |
Definition at line 101 of file userdoc.txt.
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 >< aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int< br > Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are none |
Definition at line 476 of file userdoc.txt.
<i> picks maps through randomly based on object Id</i><br></li></ul><br><h4><aname="General_Math_Functions"></a> General Math Functions and Constants<br></h4> float<b> PI</b > |
Definition at line 377 of file userdoc.txt.
For<b> pick |
Definition at line 463 of file userdoc.txt.
At the mid point |
Definition at line 136 of file userdoc.txt.
Referenced by CCurveScene::mouseMoveEvent(), and CurveScene::mouseMoveEvent().
For applying the gamma function to a map adjusts the gamma of all three color channels<br><br><h4><aname="Curve_Functions"></a> Curve Functions</h4><p> Interpolation of parameter values to a set of control points is governed by the following functions</p><p> color<b> and interp_i Interpolation codes are float pos0 |
Definition at line 479 of file userdoc.txt.
For applying the gamma function to a map adjusts the gamma of all three color channels<br><br><h4><aname="Curve_Functions"></a> Curve Functions</h4><p> Interpolation of parameter values to a set of control points is governed by the following functions</p><p> color<b> and interp_i Interpolation codes are float float int float pos1 |
Definition at line 479 of file userdoc.txt.
Referenced by SeExpr2::cvoronoiFn(), SeExpr2::pvoronoiFn(), SeExpr2::voronoi_f1f2_3d(), and SeExpr2::voronoiFn().
For applying the gamma function to a map adjusts the gamma of all three color channels<br><br><h4><aname="Curve_Functions"></a> Curve Functions</h4><p> Interpolation of parameter values to a set of control points is governed by the following functions</p><p> color<b> and interp_i Interpolation codes are float float int float float int<br> Interpolates a ramp defined by control points at param Control points are specified by triples of parameters pos_i |
Definition at line 479 of file userdoc.txt.
<br> HSL is Saturation |
Definition at line 147 of file userdoc.txt.
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 >< aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int< br > Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are smooth |
Definition at line 476 of file userdoc.txt.
Definition at line 118 of file userdoc.txt.
Definition at line 111 of file userdoc.txt.
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 >< aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int< br > Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are spline |
Definition at line 463 of file userdoc.txt.
Definition at line 306 of file userdoc.txt.
For c from to |
Definition at line 101 of file userdoc.txt.
Definition at line 116 of file userdoc.txt.
For applying the gamma function to a map adjusts the gamma of all three color channels<br><br><h4><aname="Curve_Functions"></a> Curve Functions</h4><p> Interpolation of parameter values to a set of control points is governed by the following functions</p><p> color<b> and interp_i Interpolation codes are float float val0 |
Definition at line 479 of file userdoc.txt.
For applying the gamma function to a map adjusts the gamma of all three color channels<br><br><h4><aname="Curve_Functions"></a> Curve Functions</h4><p> Interpolation of parameter values to a set of control points is governed by the following functions</p><p> color<b> and interp_i Interpolation codes are float float int float float val1 |
Definition at line 479 of file userdoc.txt.
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 >< aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int< br > Interpolates a ramp defined by control points at param Control points are specified by triples of parameters val_i |
Definition at line 476 of file userdoc.txt.
This is the same as the prman cellnoise function<br></div><br> float<b> float y<br> float<b> float y |
Definition at line 218 of file userdoc.txt.
Referenced by SeExpr2::dist(), SeExpr2::Curve< T >::getChannelValue(), SeExpr2::Curve< T >::getValue(), SeExpr2::hsltorgb(), SeExpr2::hslvalue(), main(), SeExpr2::max(), SeExpr2::min(), ExprGrapherView::mouseMoveEvent(), SeExpr2::rgbtohsl(), and ExprGrapherView::update().
For applying the gamma function to a map adjusts the gamma of all three color channels< br >< br >< h4 >< aname="Curve_Functions"></a > Curve Functions</h4 >< p > Interpolation of parameter values to a set of control points is governed by the following functions</p >< p > color< b > and interp_i Interpolation codes are float float int float float int< br > Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are float float float float< br > Interpolates a set of values to the parameter specified where y1 |
Definition at line 484 of file userdoc.txt.
For applying the gamma function to a map adjusts the gamma of all three color channels<br><br><h4><aname="Curve_Functions"></a> Curve Functions</h4><p> Interpolation of parameter values to a set of control points is governed by the following functions</p><p> color<b> and interp_i Interpolation codes are float float int float float int<br> Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are float float y2 |
Definition at line 484 of file userdoc.txt.
For applying the gamma function to a map adjusts the gamma of all three color channels<br><br><h4><aname="Curve_Functions"></a> Curve Functions</h4><p> Interpolation of parameter values to a set of control points is governed by the following functions</p><p> color<b> and interp_i Interpolation codes are float float int float float int<br> Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are float float float y3 |
Definition at line 484 of file userdoc.txt.
For applying the gamma function to a map adjusts the gamma of all three color channels<br><br><h4><aname="Curve_Functions"></a> Curve Functions</h4><p> Interpolation of parameter values to a set of control points is governed by the following functions</p><p> color<b> and interp_i Interpolation codes are float float int float float int<br> Interpolates a ramp defined by control points at param Control points are specified by triples of parameters and interp_i Interpolation codes are float float float float y4 |
Definition at line 484 of file userdoc.txt.
This is the same as the prman cellnoise function<br></div><br> float<b> float y<br> float<b> float float z |
Definition at line 218 of file userdoc.txt.
Referenced by SeExpr2::dist(), ExprGrapherWidget::ExprGrapherWidget(), ExprGrapherWidget::scaleValueEdited(), and ExprGrapherWidget::scaleValueManipulated().