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void | SeExpr2::initPerlin () |
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double | SeExpr2::deg (double angle) |
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double | SeExpr2::rad (double angle) |
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double | SeExpr2::cosd (double x) |
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double | SeExpr2::sind (double x) |
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double | SeExpr2::tand (double x) |
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double | SeExpr2::acosd (double x) |
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double | SeExpr2::asind (double x) |
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double | SeExpr2::atand (double x) |
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double | SeExpr2::atan2d (double y, double x) |
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double | SeExpr2::clamp (double x, double lo, double hi) |
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double | SeExpr2::round (double x) |
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double | SeExpr2::max (double x, double y) |
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double | SeExpr2::min (double x, double y) |
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double | SeExpr2::invert (double x) |
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double | SeExpr2::compress (double x, double lo, double hi) |
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double | SeExpr2::expand (double x, double lo, double hi) |
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double | SeExpr2::fit (double x, double a1, double b1, double a2, double b2) |
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double | SeExpr2::gamma (double x, double g) |
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double | SeExpr2::bias (double x, double b) |
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double | SeExpr2::contrast (double x, double c) |
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double | SeExpr2::boxstep (double x, double a) |
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double | SeExpr2::linearstep (double x, double a, double b) |
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double | SeExpr2::smoothstep (double x, double a, double b) |
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double | SeExpr2::gaussstep (double x, double a, double b) |
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double | SeExpr2::remap (double x, double source, double range, double falloff, double interp) |
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double | SeExpr2::mix (double x, double y, double alpha) |
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Vec3d | SeExpr2::hsi (int n, const Vec3d *args) |
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Vec3d | SeExpr2::midhsi (int n, const Vec3d *args) |
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Vec3d | SeExpr2::rgbtohsl (const Vec3d &rgb) |
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Vec3d | SeExpr2::hsltorgb (const Vec3d &hsl) |
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double | SeExpr2::hash (int n, double *args) |
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double | SeExpr2::noise (int n, const Vec3d *args) |
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double | SeExpr2::snoise (const Vec3d &p) |
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Vec3d | SeExpr2::cnoise (const Vec3d &p) |
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Vec3d | SeExpr2::vnoise (const Vec3d &p) |
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double | SeExpr2::turbulence (int n, const Vec3d *args) |
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Vec3d | SeExpr2::vturbulence (int n, const Vec3d *args) |
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Vec3d | SeExpr2::cturbulence (int n, const Vec3d *args) |
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double | SeExpr2::fbm (int n, const Vec3d *args) |
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Vec3d | SeExpr2::vfbm (int n, const Vec3d *args) |
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Vec3d | SeExpr2::cfbm (int n, const Vec3d *args) |
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double | SeExpr2::cellnoise (const Vec3d &p) |
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Vec3d | SeExpr2::ccellnoise (const Vec3d &p) |
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double | SeExpr2::pnoise (const Vec3d &p, const Vec3d &period) |
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double | SeExpr2::dist (double ax, double ay, double az, double bx, double by, double bz) |
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double | SeExpr2::length (const Vec3d &v) |
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double | SeExpr2::hypot (double x, double y) |
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double | SeExpr2::dot (const Vec3d &a, const Vec3d &b) |
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Vec3d | SeExpr2::norm (const Vec3d &a) |
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Vec3d | SeExpr2::cross (const Vec3d &a, const Vec3d &b) |
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double | SeExpr2::angle (const Vec3d &a, const Vec3d &b) |
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Vec3d | SeExpr2::ortho (const Vec3d &a, const Vec3d &b) |
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Vec3d | SeExpr2::up (const Vec3d &P, const Vec3d &upvec) |
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double | SeExpr2::cycle (double index, double loRange, double hiRange) |
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double | SeExpr2::pick (int n, double *params) |
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double | SeExpr2::choose (int n, double *params) |
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double | SeExpr2::wchoose (int n, double *params) |
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double | SeExpr2::spline (int n, double *params) |
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void | SeExpr2::defineBuiltins (ExprFunc::Define define, ExprFunc::Define3 define3) |
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