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ui
EditMain.cpp
Go to the documentation of this file.
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/*
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* Copyright Disney Enterprises, Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License
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* and the following modification to it: Section 6 Trademarks.
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* deleted and replaced with:
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*
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* 6. Trademarks. This License does not grant permission to use the
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* trade names, trademarks, service marks, or product names of the
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* Licensor and its affiliates, except as required for reproducing
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* the content of the NOTICE file.
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*
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0
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*/
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#include <iostream>
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#include <string>
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#include <QtGui/QApplication>
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#include "SeExprEdDialog.h"
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int
main
(
int
argc,
char
*argv[])
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{
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QApplication app(argc, argv);
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SeExprEdDialog dialog(0);
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dialog.setWindowTitle(
"Expression Editor"
);
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dialog.show();
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if
(argc < 2 || std::string(argv[1]) !=
"-automatedTest"
) {
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if
(dialog.exec() == QDialog::Accepted)
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std::cerr <<
"returned expression: "
<< dialog.getExpressionString() << std::endl;
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}
else
{
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std::string str =
"$u + $v"
;
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dialog.setExpressionString(str);
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if
(dialog.getExpressionString() != str ) {
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std::cerr <<
"test failed: "
<< dialog.getExpressionString() <<
" != "
<< str << std::endl;
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return
1;
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}
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}
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return
0;
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}
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main
int main(int argc, char *argv[])
Definition:
EditMain.cpp:24
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